• PGoH Codex


    Codex of Standard

    Article I - Olympus | Article II - Senate | Article III - Legion
    Article IV - The Praetorians | Article V - State
    Article VI - Council of Honor
    Article VII - Religion, Tribute, and Virtue | Article VIII - Oaths | Article IX - Attire
    Article X - Awards | Article XI - Relations

     

    Preamble

    W here As, We are a large family of professionals who role-play within an Empire of HONOR that resides under the envelope of Britannia's current government. The Empire is economically based, quest driven and exists as a defender against oppression and serves as the protector of the mother city of Honor, Trinsic. The enhancement and well being of Trinsic as the capital city of PGoH will be facilitated through utilization of natural structures. Through our economic endeavors led by Senators; gold is procured for skill development of members, while gems and gold donations are given for Tribute to expand the teachings of the Virtues. Citizen worship to GODS of skills provides the means for discipline and enhancement of life within the Empire. Establishment of safe-havens and universities of study for members and in time all of Sosaria are currently under construction. The Legion of the Empire provides the muscle and arm of the Empire, while the Senate body produces supplies and/or gold to be donated to Olympus as Tribute. Provincial matters of real-estate, quests, guild relations and justice reside in area of State ; where a panel of 3 Citizens of residence then coordinate or settle matters of concern or attention. In Olympus are our leaders, led by Pater Imperium Borg, the Father of our Empire, who carefully plan and provide the guidance to develop Honor establishments, quests and challenges for members and realm to use and participate in

    Article I - Olympus top^

    Section 1- Description

    In Olympus is where the Emperor and his Magistrates develop all visions for the future of PGoH. Through vast experience, ability and devotion to the Virtues and GODS they are able to prepare members for what is to be their future guild endeavors and expansion of the Empire. Within Olympus Castle, located to the North of Trinsic, is the home of Pater Imperium Borg, The Father of the Empire. Through his spiritual guidance and continued endeavors that are the basis of HONOR, he is PGoH and PGoH is him.

    Emperor/Empress

     

    Kodoz/Charlie

    Magistrate

    Area of Influence

    Character

    Magister Officiarum

    Communications

     

    Quaestor Palatii

    State & Legal

    Anfalas

    Praipositus Sacri

    Morale & Entertainment

     

    Section 2- Roles

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    The Emperor is the leader of the vast Purple Guardian of HONOR Empire and is the embodiment of Imperial Law. The Emperor provides direction for the great PGoH Empire. He maintains his connections with the GODS of Skills and protectors of the Virtues. The Emperor is the final interpreter and keeper of The Codex of Standard. Any power not specifically delegated in the Codex of Standard is withheld by the Emperor. Powers that are specific to that, the Emperor can negotiate treaties, appoint leaders and conduct inter-guild business. The Emperor is the manifestation of the GODS themselves. He primarily focuses the Empire and Realm in growth of skills through worship of the GODS of skill and teachings of the Virtues. Secondarily to the skills and Virtues, he works to instill civility and strengthen the bond between people and friendships. Summoned by the GODS of Skill in times of need and in times of greatness the Emperor is the embodiment of PGoH as PGoH is the embodiment of the Pater Imperium.

    Paragraph ii

    Magistrates are appointed by the Emperor and act as chief advisors to the Emperor and serve in his stead during absence. Magistrates are experts within their area of expertise and hold a vast experience over Imperial matters. Magistrates coordinate with Senators on the procurement of acquisitions and interest within the Empire.

    Article II- Senate top^

    Section 1- Description

    The Empire recognizes twelve areas of skill discipline. These twelve areas are combined to form a five house Senate which each of the twelve categorized skill disciplines act as an arm of the Council of Honor. The Senate is equal, and no specific hierarchy is followed. The Senate of PGoH is the civilian side of Empire with emphasis on resource management and creation of gold for Tribute as well as skill growth. The Senator is the highest position within this branch followed by Legate and other members whose titles/ranks will be determined by their roleplayed profession as well as accomplishments within their senate house. Titles may take more time to assign within non-legion houses, as all efforts must be made to remain true to the overall feel of the empire as well as to the character being titled.

    Section 2- Senate Houses

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    The House of Genesis combines the skill disciplines of Hides, Beasts, and Spin. This house deals with all aspects of life within the realm. Plebeian consisting of tamers, tailors, and bards gather raw materials to be processed for either Imperial or Realm use. The Plebeians of Spin use their qualities of Music to provide entertainment and relaxation.

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    The House of Trades combines the skill disciplines of Metal, Wood and Flight. This house, which is the production arm of the Empire, produces products of armor, weapons, wood, et. al.. for Imperial and Realm use. The House of Trades also maintains a constant stockpile of raw materials for tribute to the GODS and for dire times.

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    The House of Arcane combines the skill disciplines of Arcane Arts and Death. Provisions of potions, scrolls, reagents, and magical items are products of this house. Through the arts of magic and the skills of the alchemical arts the House of Arcane provides mystical enchantment for both Realm and Empire.

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    The House of War maintains both skill disciplines of War and Health. The House of War is a unique House within the Senate, in which every family of the Empire has at least one family member as a Legion unit. The House of War supports the Legion, which supports military excursions by the Empire.

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    The House of Espionage combines the skill disciplines of Intelligence and Mischief. The plebeians of this house work closely within the House of War to provide both reconnaissance and access to the spoils of War. Salvage is also an important part of the life of a plebian of the House of Espionage. Retrieving articles from both sea and land, providing funding for Imperial Endeavors.

    Section 3- Roles

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    Senators are economic leaders within a House of the Senate. All aspects of the House they command is their responsibility. They hold responsibility to most importantly the plebeians followed by the Empire and the Emperor. Appointed by the Emperor for their expertise they make up the Council of HONOR and perform to the fullest extent of their ability. Senators are the leaders of all economic matters that revolve around their houses wares or results of events run by the house.

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    Legates are appointed by Senators and titled according to the area of skill discipline that they are expert in. Special Legates of areas other than Senate skill discipline may be appointed by the Emperor. Legates are responsible for aiding the plebs of their skill discipline, and aiding the Empire in its endeavors.

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    Title and Promotion within the Senate Houses is based directly upon skills, roleplayed persona, and accomplishments within a plebs area of skill discipline. All efforts will be made to remain true to both the overall feel of the empire and the roleplay and skills of the character.

    Article III- Legion top^

    Section 1- Description

    The Legion is the strong arm and muscle of the Empire consisting of combat units of members. This is where all new members become Legionnaires and prove themselves worthy of the role of Squire. The Legion participates in Senator called missions for resources, or on combat missions, which will then raise needed gold or resources for tribute. The Legion has four Cohorts that are under the direct command that Cohort's Centurion, and under the total command of the Imperator who also is under command of the Senator of War. The Legion follows a disciplined chain of command structure.

    Section 2- Roles

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    The Senator of War is in charge of everything that goes on within the Legion. Each and every member that fights in the name of Honor for PGoH is his responsibility and subject to the orders he gives. He is in charge of promotions, demotions, discipline, and any matter concerning a member of the Legion. He is also responsible for the upkeep of the PGoH Battle Tactics Manual.

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    Imperators are head of a line of Honor and act as Generals under the command of the Senator of War. The Imperator acts as default Theatre Commander in all combat based activities by Imperial Forces. Responsible for commanding all military activities as declared by the SoW and he works as counsel to Senator of War on matters of promotion or award recognition for Legion ranks. (Theater Commander is the one who is in control of all others during an event, holds the force of law on all Legion events)

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    The Centurion is charged with the task of heading his cohort. He is responsible for keeping the men and women he commands in prime condition and training them in manners the SoW declares. In the absence of the Imperator or Senator of War the Centurions present discuss who shall command during the battle. During training missions that include only the Centurion's cohort, the Centurion is in charge, but may if he likes appoint one of his Knights to lead as a test of Leadership skills. Masters of discipline and order within the Legion Structure Centurions are viewed as holy inside the ranks and are perceived as godlike by citizens of the Empire. 1 Centurion per Cohort.

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    The Decurion is the trainer of new recruits, Legionnaires, into the Legion. He is responsible for training and familiarizing the recruits with PGoH tactics outlined by the Senator of War. He must maintain a stern manner and teach the Legionnaires discipline and teamwork. Through processes of breaking down and building up the mental character of the Legionnaire he creates Legionnaires who will become a strong arm in the PGoH Legion. He is also responsible for submitting a detailed performance report on each Legionnaire at the end of their session of thirty days. All aspects of Legionnaire affairs are his domain. The Decurion is in effect the Centurion of all Legionnaires and Squires.

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    Knights are the noble soldiers of the Legion who pledge to uphold and defend Honor at all costs. Viewed as heroes by the citizens; Knights try to live up to the expectations of all those above, around, and below them. Responsible for teaching their Squires the methods and procedures of Legion life and matters of Imperial Order. 7 Maximum Per Cohort

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    Squires are aspiring Knights of those who have been accepted by empire. With the help of their Knight they must learn to adapt and live within the Empire while learning Legion protocol.

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    The Legionnaire is an applicant to the Empire who has petitioned for entry and acceptance into the Legion. For thirty days he must learn to live in this new world, as all are reviewing his performance for acceptance to further his Legion training. Inactivity of a Legionnaire can result in dismissal due to the AWOL status.

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    Title and Promotion within the Legion is based on performance and battle competence, also title reflects the current rank and cohort of a member while in PGoH based on factors as seen fit by the Senator of War. Promotion is warranted when the Senator of War, with recommendations from the Imperator and the Cohort Centurion of the soldier in question, feel that soldier is ready to advance. The Senator of War may choose to award members of the Legion Stars (*) based on positive acts of Virtue in a time of War or heavy battle. All recommendations for the awarding of Stars by the Senator of War must be reviewed by the Emperor.

    Section 3- Lines

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    As PGoH grows, so must the Legion. Once each cohort has the full number of warriors, eight (one Centurion and seven Knights)then that line is complete and a new line can be formed. These Lines are headed by Imperators. The Imperators act as generals of the Lines and dispatch them at the discretion of the SoW. Currently the first line is Felix, followed by Maxis. Each time a new line is formed the current Imperator receives one star.

    Section 4- Cohorts

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    The Warlock Cohort consists of all pure mages of all race. Pure mages defined as those who use magic as a main defensive force, may have any secondary weapon skill. Under the direct command of the Warlock Centurion, these forces rain down Arcane power against enemy lines.

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    The Dragoon Cohort consists of very skilled in the arts of man vs. man and man vs. beast. Warriors of all race. The Calvary of the PGoH Legion. Used for both scouting and mounted attack with heavy armor. Under the command of the Dragoon Centurion, these forces are skilled in melee and parry, as well as mounted use of ranged weaponry.

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    The Gladiator Cohort consists of all units that kill their enemies using archery or a melee tactic and parry (unmounted). Under direct command of the Gladiator Centurion. Skilled highly in either hand to hand or ranged death of man vs. man and man vs. beast. This is the most glorious cohort of the Empire that stands its ground to the death.

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    The Heran Cohort consists of all units that have the skill to command fierce beasts and order them to do their bidding. Highly skilled in man vs. beast and man vs. man with the use of their creatures. Under the direct command of the Heran Centurion.

    Section 5- Hierarchy

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    The Senator of War is in charge of all aspects of Military affairs. His orders are carried out by the Imperator, he may also direct the Imperator to take charge. In the event of death or inability to lead the Imperator takes charge, followed by, in order of Seniority with battle star consideration, Centurions, Knight, Squire, Legionnaire. Citizens that hold a leadership position outside the Legion hold an honorary position between of Centurion and Knight within the Legion, but do not hold command over Officers within the Legion.

    Section 6- Enrollment and Retirement

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    Enrollment within the Empire of the Purple Guardians of HONOR begins within the Legion with one single family member of a given applicant. Once a recruit is stoned, and is interested in joining PGoH he is given the title Legionnaire. As a Legionnaire he is to observe and learn the ways of an Imperial Citizen seeking entry into the empire as shown to him with his Legionnaire Class and the Decurion. A period of thirty days is taken to accumulate a squire class, following that thirty days there is a period of thirty days for voting by the General membership. After an eighty percent vote of Yea is recorded all his fellow squires of that class are brought to MARS to be chosen by a senior member of the PGoH Legion under the Cohort they are to enter. After he is chosen the new Squire (Or racial Equivalent) will be taught and instructed to facilitate a Role-play relationship like the days of olde. Once he is a Squire his training deals with more of a cohort to cohort basis. If the Imperators or the SoW feel the recruit is not ready to be drafted he continues to be a Legionnaire until he is ready to proceed as a Squire. The PGoH Empire is strongly family oriented and required in such role-playing. An existing full member must be a Knight for a Squire...thus creating the link of Squire to Knight as in days of olde. Family, as the term is used inside PGoH is Two folded.....the entire guild is one big family...while each applicant as well brings as many characters they can into the Empire to grow and teach.....the good of the many (Empire) principal that in turn then provides for the one (Applicant). If it comes to the knowledge of PGoH that you were once banned from the realm your residence in the PGoH Empire shall be removed immediately.

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    After a service period of two years a soldier is eligible to retire from Legion service, but is not obligated. After 2 FULL years of service a member is eligible for a retirement package to Veteran status in Senate House of his choosing. There they will become aid to Senator in raising of tribute and be given a personal ship to travel the world.....the slow and peaceful way.

     

    Section 7 - Rules of Engagement (As stated in the PGoH Legion Manual of Battle Tactics)

    I . Everyone role-plays differently. You may not like someone ' s method of interacting but if they are maintaining a character, respect that. Respect of others is tantamount to any form of interaction whether in game or out. Keep this in mind and you have already succeeded where many fail.

    II . Remain in character as best as possible. Of course you may slip from your intended path from time to time. Use your judgment in role-play, but here are some guidelines on what to refrain from:

    i . Use of Kewl-Dewd terminology. It is strictly prohibited. We aren ' t all going to speak in olde English but let ' s try not to include modern language or slang whenever possible.

    ii . Do not openly discuss stats and skills in their raw values. Use the titles granted such as Journeyman or Master within the game. If you must tell someone the exact value use one of the methods granted by the Gods (whisper and party talk) or your Pigeon, Dragon, Familiar (or whatever role-play name you call ICQ).

    III . Know the guilds we highlight. This means Enemies, Neutrals and Allies. Not all highlighted guilds/peoples are " hostiles " . This means as a Purple Guardian of Honor you are required to check the skypage for new declarations and PGoH intentions towards other guilds. There is also a link that clearly shows guilds currently interacting with PGoH and the type of relationship held with them. Failure to know this is no excuse for improper action by accident. It is your obligation to keep up to date with happenings. There will be groups that we engage upon sight, some that we are distant to, and some that we embrace. Treat them accordingly.

    IV . Interaction with " enemies " may often result in combat. Be mindful that not all encounters must go this route, and that certain guilds will often opt for something other than straight combat. There may be taunts, jests and the like. Highlighting is to enhance game play, not to provide an excuse for mindless battle. Make sure there is reason behind your actions either through what the guild leaders have stated or as a result of your true play of roles with your character. Some may wish to take hostages or have a tribute paid for safe passage. Just be mindful of alternatives to combat and that these actions can be just as rich and rewarding as battle.

    V . When engaging the enemy, many guilds will offer or warn in some manner that they are about to attack. Don ' t be blind to such warnings. As members of PGoH, you are expected to do this yourself, 'tis the honorable thing to do, but not all guilds will do so. It will take a small effort on your part to learn how certain guilds engage. Orcs are different than Pirates; Pirates are different from Undead; Undead are different from . . . well, you get it. If you are unsure of someone ' s intent, then use extreme caution. Some examples of what PGoH members might say in a challenge of battle include, but are not restricted to:

    i . " Prepare yourself for battle. "

    ii . " You are trespassing upon our territory. State your intention or face the sword. "

    iii . " I don ' t quite care for people like you. You had best remove yourself from my sight before I must take action. "

    VI . If you trespass upon another guild ' s lands and they are " enemies " , expect that you will be attacked on sight. While PGoH will issue challenges to anything other than what resembles a war party, other guilds, such as the Orc Clans, are very territorial. This means if you step on their lands expect aggression, though if you are quick and offer tribute you might be granted a moment to speak . . . or to flee.

    VII . Should you slay your opponent in combat you must adhere to the following:

    i . Do Not Loot!!!

    ii . When it is safe to do so, resurrect them.

    VIII . Death of yourself should be treated in the following manner. There are absolutely no exceptions to this.

    i . Should you die, wait for resurrection from a fellow guild member or should the situation dictate, your attackers.

    ii . Upon resurrection you are to remain in a death robe for 30 minutes. You are not to block or interfere with any events going on until that 30 minute period has passed. Do not hold any weapon or spell book (except to heal yourself or remove yourself from the scene, then remove it). Note, if you leave the scene you must still wear your death robe. You are still the " walking dead " for that 30 minute period.

    iii . Should you have reason to dispute the action taken against you, remove yourself.

    IX . Tamers are to use their best judgement as to whether a particular pet or combination of pets is fair and honorable for use in any given situation. Keep in mind that too much overkill could bring negative attention to the empire as a whole.

    X . We will end where we began. Respect others. We all play this for entertainment. Treat others with respect and you will get the same in return. (Remember, respect from some in role-play may not outwardly appear as such, but it is there nonetheless.) Should you feel you have been treated in a manner not fitting with standard RoE, please contact the Praetorian Prefect, the Senator of War, a Praetorian Officer, or the Emperor, in that order. If none are immediately available, then please relax and wait. There is never an extended amount of time without one of these people being available. Use of logs and screenshots are VERY helpful.

    XI. Guild title and abbreviation must be turned on at all times.

    XII. Legion members must be in uniform at all times unless instructed otherwise.

    Article IV- The Praetorians top^

    Section 1- Description

    The Praetorians are the Emperor's Personal Bodyguard, and act as the "police" of the Empire. They heed the word of the Emperor and uphold the laws of the council at all costs. They are the hands of justice in all manners. Keeping a low profile they answer directly to the Praetorian Prefect and the Emperor. To see the Praetorians come is usually an ominous sign. When a Praetorian speaks it is for the laws set by the Emperor and his council and those words should be heeded and thought through with utmost importance. The Praetorians are masters of their skill and are disciplined to the extent of obsession.

    Section 2- Roles

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    The Praetorian is the basic unit within the group that serves as body guard to the Emperor. This elite guard is highly trained in all areas of combat and is highly disciplined by the Praetorian Prefect. Swearing their lives to the Emperor they speak seldom but act quickly in times of despair.

    Paragraph ii

    The Praetorian Prefect attends Council meetings a confident advisor to the Emperor and gives his opinions in manners as the other members do. The Praetorian Prefect speaks in the name of the Emperor, and the council. His words should be heeded by all. The Praetorian Prefect holds power such as the Emperor but not in the form of politics. His power comes from what has already been decreed. He is the Watcher of the Empire, a true Guardian of HONOR...the enforcer of existing Imperial Law and Council Mandates..

    Article V- State top^

    Section 1 - Description

    The State portion of the PGoH Empire is used to facilitate a basis for interaction between both other organizations and peoples within the area of their jurisdiction under the guise of Law & Civility. There is currently one Province within the Empire that covers the region under our most direct protection. Here in the STATE section of the PGoH Empire a Governor, Prefecture and Emissary deal with a range of issues all revolving around the provincial affairs of the Empire. Put simply the Prefecture is the bridge between the Council of HONOR and Imperial Citizenry, while the Emissary is the bridge between the Council of HONOR and realm citizenry. These roles are deeply rooted in diplomacy and matters of non-combat relations but involve the judicial aspect of Imperial life. The laws of the Codex of Standard and Lord British himself are put into the fates of the ones who stray from them. In matters of judicial hearing a decision is made by the Head of State, sentence is issued by Quaestor Palatti, and carried out by the Praetorians.

    Section 2 - Roles

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    The Head of State is charged with undertaking two different but equally important roles within the Empire. As an overseer, the Head of State is responsible for administration of the actions of all Governors, Emissaries, and Prefectures who speak in the name of Empire to other organizations within the realm. It is in this capacity that the Head of State serve the Council of Honor as the voice of the realm, both inside and outside of the Empire. As a Judge the Head of State is responsible for the administration of the Codex and it's interpretation in times of violation by any member found to be in suspect of such.

    Paragraph ii

    A Governor acts as the coordinator of provincial matters within their land of influence. It is the responsibility of the Governor to know each race and organization that reside within their province. Furthermore it is the responsibility of the Governor to work with Emissaries in matters of relation and with Prefectures in matters of law and civility. The Governor is the information gathering arm of the Head of State, who in turn, is the information gathering arm of the Empire. The Governor is also responsible for the development of Scenarios within the realm.

    Paragraph iii

    The Prefecture is charged with the responsibility to uphold the ideals and teachings of the Codex within their province of influence. The Prefecture is the first line of communication to the Head of State in matters of crime and civility of provincial citizens. If any citizen of the Empire is victim to such violations of law and civility the Prefecture serves as that citizens voice to the Head of State. In this capacity the Prefecture will work closely with the Head of State in the investigation of such violations in order to bring around a favorable outcome for all involved. The Prefecture is the sole contact for all citizens when violations of law and civility do indeed occur, communications made to other officers of the Empire will be ignored.

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    The Emissary is charged with the responsibility to uphold and explore inter-guild relations. By working closely with citizens of the land the Emissary acts as the voice of the PGoH Empire to the realm.

    Section 3 - Quest and Relation Development

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    The State Arm of the PGoH infrastructure is responsible for providing a basis for quest and relation development both within the Empire, and with other organizations. Relations with other organizations are accomplished through the facilitation of communication channels among Emissaries, Governors, and the Head of State.

    Subsection 3.A - Internal NEWS

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    Internal NEWS, or New Evolving World Scenarios, are the relations of non-player characters with the Empire through the development of fiction by Olympus and State members of the Relations Oversight Committee or internal guild quests run by provincial Governors of STATE.

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    Initiation of Internal NEWS comes from Provincial Governors in communication with the Head of State. The Provincial Governor will work closely with the Legatus Adeale to ensure the successful completion of the Quest or Event. For the duration of the I-NEWS the Provincial Governor is responsible for updating PGoH Catskill's News section of ethereal boards through the Imperial Crier, Colin Mor on any developments in said I-NEWS.

    Subsection 3.B - External News

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    External NEWS are the interactions of player run organizations with the Empire through the development of relationships by the Legatus Adeale (A. VI Section 5 p. i). External NEWS are long, complex scenarios involving PGoH entering into a relationship with another organization for the basis of fun, fiction, and entertainment.

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    Initiation of External NEWS begins at the Provincial level with Emissaries and Governors. Provincial Governors work closely with Emissaries to explore possible guilds to begin E-NEWS with. Upon identification of a possible E-NEWS contact guild the Provincial Governor must communicate to the Head of State all information surrounding the contact guild. The Head of State must then bring the resolution to the Council of HONOR in order to seek approval to begin an E-NEWS with the contact guild. Upon a positive Council of HONOR vote the provincial Emissaries are authorized to set up a meeting between the contact guilds leadership and the PGoH Legatus Adeale (A. VI Section 5 p.i) to set forth all aspects of the E-NEWS.

    Section 4 - Provinces

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    The Province of Illycium includes Trinsic and its surrounding lands..

    Section 5 - Civility

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    Any disruption in civility between two citizens within the Empire of the Purple Guardians of HONOR is the sole responsibility of the Head of State. Cases of civil unrest must be brought to the attention of the citizen's Prefecture as soon as possible. If a Prefecture is not available the Head of State must be contacted directly. Upon a case of civil unrest being brought to the attention of the Head of State an investigation into the civil unrest will be conducted by the Head of State. The ultimate goal of this investigation is to bring out a favorable outcome to all parties involved. In the event the investigation reveals acts of a criminal nature by citizens involved, the crime will be prosecuted to the fullest extent of the PGoH Codex of Standard..

    Subsection 5.A- Dueling

    Some instances of civil unrest are not serious enough to warrant an investigation into them and can sometimes be resolved by issue of a duel. The purpose of this duel is not to see who can kill who faster and then taunt them afterward, the purpose of a duel would be to bring about the close of a minor issue in accordance with role-play and civility. In the event that a case of civil unrest escalates to the point where a duel is issued any member of PGoH who must decide the rules of a duel must adhere to the following set of regulations. (Courtesy the Apocalypse)

    I - NO Magic equipment including armor, weapons, items, or clothing.

    II - NO Pets of any kind including summoned ones even if done during the fight.

    III - NO Reporting for murder counts.

    IV - You may use any means of healing, and you may carry any amount of reagents or potions. The simple fact is staying alive is as much a talent as killing, so the limits of supplies will be left to the capacity of the player.

    V - With the new balance on skills, mages may use any weapon and warriors may use magery. Again, simple fact is it all comes down to tactics.

    VI - Poisoning weapons prior or during is allowed, anyone may use pre-poisoned weapons.

    ***Victory***

    Victory is simple: you win if your opponent dies. But there are some rules...

    I - If you violate any of the above rules, you will lose by forfeit.

    II - If you LC that constitutes a win for the other person (period).

    III - If you flee the fight by running out of the agreed area of the fight, recall or gate out, then you lose the fight.

    IV - If someone enters the fight, the fight must be redone.

    V - If you kill both yourself and your opponent with one area-effect such as EV or Chain Lightning spell, you lose.

    VI - There is NO LOOTING of the loser.

    VII - If you run out of equipment such as reagents, the fight continues until someone dies.

    VIII - You may yield to your opponent at anytime, however, if they wish to continue to kill you, then take your death or flee....if you can.

    Section 6- Criminal Acts

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    If a member is found to be in personal violation of a crime, or found to behave in a manner unbecoming of a Purple Guardian of Honor, or is guilty of a crime listed below then that member is dealt with by the Senator of War if within the Legion, or the Head of State if outside of the legion. If the member in question is a legionnaire then the Emperor and Decurion shall deliberate on whether or not the Legionnaire is allowed to continue their stay within the Empire of the Purple Guardians of HONOR. If a member violates the Ultima Online Code of Conduct or Ultima Online Terms of Service Agreement their membership within the Empire shall be terminated.

    Paragraph ii

    Certain Crimes, known as Crimes against the State, will result in immediate banishment from the realm, upon a guilty finding.

    1. Falsehood; Absence of Truth and Concern

    2. Hatred; Absence of Love and Tolerance

    3. Cowardice; Absence of Courage and Desire

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    Deceitful crimes attack at the fabric of the family and Empire itself which amplify the behavioral pattern of the citizen Outside realm [Real World] These cannot be rectified in game and thus are attacks far reaching than the realm itself. Punishable by death and/or banishment from the Empire.

    1. Falsehood; To impersonate or deceive the Empire deliberately to evade responsibility of ones own actions

    2. Treason; To undermine Imperial Programs for the benefit of external forces and/or to supply external forces with private information sensitive to the Empire

    3. Embezzlement; To misuse Imperial resources or appropriations for personal wealth or gain

    4. Heresy; To participate willingly in activities and/or Blasphemy to injure the reputation for the Empire or its citizens

    5. Racketeering; To deliberately act as a participant in monetary or material transactions in which fair trade is not followed (Scams)

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    Covetous Crimesare behavioral crimes that can be rectified through discipline inside the realm and always are based on the illegal acquisition and the eventual return of assets. Possession is ones ownership in terms of on person or within area of domain. Domain is area of personal ownership in terms of property or relationship to. Punishable by fine or imprisonment, reoccurring incident could receive banishment.

    1. Thievery; To take item of value without permission from a citizen ' s possession

    2. Grand Larceny; To take items of more than 10,000 gold value in act of Thievery

    Paragraph v

    Despicable Crimes are behavioral and can be rectified through discipline inside the Empire and realm since they attack at the realm itself not the outside realm. Punishable by Imprisonment, could result in death and/or banishment.

    1. Blasphemy; To proliferate false statements surrounding Imperial matters

    2. Kidnapping; To forcibly deny a citizens right to freedom . .PC/NPC

    3. Murder; To kill without warrant from State, Olympus or Lord British . NPC

    4. Oppress; To kill without warrant from State, Olympus or Lord British . PC

    5. Serial Murder; To perform multiple acts of Murder . . NPC

    6. Massacre; To Oppress against a many victims . ...PC

    7. Genocide; To kill with intent to eliminate completely a people or race without warrant from State, Olympus or Lord British .. NPC

    Article VI- Council of Honor top^

    Section 1 - Description

    The Council of Honor consists of eleven members whom gather frequently to discuss matters that currently face the Empire with the Emperor. The Council of Honor acts as an advisory committee to the Emperor on matters surrounding Imperial Affairs. The Council of HONOR devises and institutes all amendments and additions to the PGoH Codex of Standard through a strict adherence to the parliamentary procedures of voting and discussion. Aside from being present to gain knowledge of Imperial Affairs with the Council of Honor, the Emperor holds court within the throne room of the Castle of Olympus every Saturday night at seven o'clock by the Eastern Skies.

    Section 2 - Seats

    Paragraph i

    The Council of HONOR is comprised of the Emperor, Magister Officarium, Magistrate Quaestor Palatii, Magistrate Praipositus Sacri, Senator of War, Senator of Arcane, Senator of Genesis, Senator of Trades, Senator of Espionage, Head of State, and Praetorian Prefect. Legates and Governors may be present to report on matters in areas of their expertise at the discretion of the Council.

    Paragraph ii

    Seats that hold voting privilege are the Senator of War, Senator of Genesis, Senator of Espionage, Senator of Trades, Senator of Arcane, and the Head of State. The Emperor holds tie-breaking vote.

    Section 3 - Roles

    Paragraph i

    The Chair holds and conducts meetings, and also sets the agenda for upcoming meetings, which could include conducting polls.

    Paragraph ii

    The Registrar keeps up on Imperial Citizenship and updates the Imperial board records for individual merits and membership.

    Paragraph iii

    The Herald records and writes the minutes of the meeting as well as assists in the reporting of material submitted by the Emperor, Senators, Governors or Legates as necessary to the Imperial boards.

    Paragraph iv

    The Treasurer holds all gold and possessions of indirect value such as deeds, gems, ship deeds, maps etc. all that the Empire currently possesses.

    Section 4 - Parliamentary Procedure

    Paragraph i

    Overview

    All business brought before the Council of HONOR must be presented in proper parliamentary fashion in order to insure that all points of view are heard in a fair and timely manner. Quorum for the Council of HONOR is 4 voting members and the Emperor present. Any issue a member of Council wishes to bring to the floor must be presented in the form of a resolution and mailed to the Chair at least 4 days before the Council meets for inclusion on the Agenda. The Chair will then post this resolution to the Leader's Board for discussion. The majority of all debate and discussion will happen during these 4 days, as each voting member of council will be given only 2 minutes to make any final comments or subsidiary motions. After all voting members have spoken their final peace voting will commence. A majority vote is required to pass all new resolutions into action, with the Emperor acting as a tie breaker as the case may be. All subsidiary motions and amendments to the Codex of Standard require a 2/3 vote to pass.

    Paragraph ii

    Resolutions and Subsidiary Motions

    In order to keep the intent of all business placed before the Council of HONOR clear and concise all new business must be presented in resolution format. Resolutions are to be mailed to the Chair no later than 4 days prior to the Council meeting. The resolution will then be posted to the Leader's Board for discussion and review. During the Council Meeting the Senator whom offered the resolution will read the motion, ask for a second, and be allotted two minutes for final comments. Each successive voting member will be allotted two minutes to offer final thoughts/arguments and be given the opportunity to offer subsidiary motions, or motions that will change part of the resolution. Five minutes will be given to the Senator whom offers the subsidiary motion for explanation/argument. Following this each successive voting member will be given two minutes to make a rebuttal. At the close of this time the Chair will call the subsidiary motion to a vote, a 2/3 aye vote is required to pass. At the close of all debate time a resolution will be called to a vote by the Chair. A majority aye vote is necessary for all resolutions except those that amend the Codex of Standard, which require a 2/3 aye vote.

    Section 5- Committees

    Paragraph i

    The Legatus Adeale is the NEWS developing committee of PGoH. Through representation of each of the four branches of PGoH infrastructure four are anointed with the task of making both internal and external NEWS work. Upon entering into a position that would seat a member on the Legatus Adeale they must first demonstrate the ability to keep secrets. In order to provide realism and drama to all NEWS plans of the Legatus Adeale are kept within the Legatus Adeale.

    Paragraph ii

    The Emperor and Magistrate Praepositus Sacri are the representation of Olympus on the Legatus Adeale. They are charged with providing the shardic lore behind all E-NEWS.

    Paragraph iii

    The Head of State is the representation of State on the Legatus Adeale. They are charged with matters of investigation in terms of civil unrest during E-NEWS and with the prosecution of all enemies of the State during both I/E-NEWS

    Paragraph iv

    The Senator of War is the representation of the Legion on the Legatus Adeale. They are charged with working with Provincial Governor's during I-NEWS in terms of Legion deployment and directing Legion skirmishes with opposing guild generals in E-NEWS.

    Paragraph v

    The Senator of Espionage is the representation of the Senate on the Legatus Adeale. They are charged with the coordination of all deceitful actions during all I-NEWS. During E-NEWS they are the arms of Olympus representatives and the leaders of other guilds to provide a means of implementing fictional aspects the scenario.

    Article VII- Religion, Tribute and Virtue top^

    Section 1- Religion

    Paragraph i

    Zeus, King of GODS, heaven, earth and Justice is the patron deity of the Emperor.

    Paragraph ii

    Mars, GOD of War is the patron deity of the House of War, or Legion

    Paragraph iii

    Ceres, GODDESS of the Harvest is the patron deity of the skill discipline of Hides.

    Paragraph iv

    Poseidon, GOD of Sea and Earthquakes is the patron deity of the House of Arcane.

    Paragraph v

    Vulcan, GOD of Blacksmiths is the patron deity of the skill discipline of Metal.

    Paragraph vi

    Apollo, GOD of Music, Poetry, and the Sun is the patron deity of the skill discipline of Spin.

    Paragraph vii

    Vesta, GODDESS of the Hearth is the patron deity of the skill discipline of Wood.

    Paragraph viii

    Artimes, GODDESS of the Hunt is the patron deity of the skill discipline of Flight.

    Paragraph ix

    Mercury, GOD of Thieves and Messenger of Zeus is the patron deity of the skill discipline of Mischief.

    Paragraph x

    Hades, GOD of the Underworld is the patron deity of the skill discipline of Death.

    Paragraph xi

    Venus, GODDESS of Love is the patron deity of the skill discipline of Health.

    Paragraph xii

    Minerva, GODDESS of Intelligence is the patron deity of the skill discipline of Intelligence.

    Paragraph xiii

    Hera, Queen of GODS, Protector of Women and Beasts patron deity of the skill discipline of Beasts.

    Section 2- Virtue

    Paragraph i

    Honor, a Chivalric life of Courage and Truth is the virtue of the Pater Imperium and Emperor.

    Paragraph ii

    Valor, Courageous in ones endeavors always is the virtue of War

    Paragraph iii

    Honesty, Consistently Truthful at all times is the virtue of Trades.

    Paragraph iv

    Spirituality, Courageous Love in a Truthful search is the virtue of Arcane.

    Paragraph v

    Compassion, Love for life and all its worth is the virtue of Genesis.

    Paragraph vi

    Humility, Prideful state seeking principal is the virtue of Espionage

    Paragraph vii

    Justice, Love for seeking Truth and its law is the virtue of State

    Paragraph viii

    Sacrifice, Courageous devotion with Love is the virtue of the Praetorian Guard

    Section 3- Tribute

    Paragraph i

    As the case has always been the means to improve the universities of knowledge are funded by varied donations. The Senators of the Imperial houses are responsible for gathering the declared items if called upon by OLYMPUS. The only required TRIBUTE from every citizen is Gems that are found in wild during ALL members activities. If individual members wish to donate gold that is their choice and registered in their names.

    Paragraph ii

    The COUNCIL of HONOR semi-annually meets to discuss the condition of the Empire Treasury/Vault and determines if any TRIBUTE will be set for following 6 months. Expenditures of Tribute is then performed as determined by plans set by OLYMPUS.

    Article VIII- Oaths top^

    Section 1- Oath of Service, Honor, and Protection

    Paragraph i

    Upon entering PGoH, a member must swear fealty to Pater Imperium Borg via the PGoH Guildstone, pledge allegiance to the Emperor, agree to act according to the Codex of PGoH, and protect the realm and all that are innocent. A member must also agree to follow the standard code of Conduct.

    Paragraph ii

    I - Do not attack thy foe before issuing a challenge. Ambush is ignorance of challenge.

    II - Do not fall to base name calling and vulgar oaths. Holds NO worth and NO HONOR.

    III - Take not the gold of others, or cheat them, for this would bring dishonor upon thee.

    IV - Search for Honor, strive to attain enlightenment in HONOR and uphold those ideals.

    V - If thou art honorable and just, it is good that thou be known so. If it be necessary to sacrifice thy reputation to maintain virtue, do not hesitate to do it.

    VI - If you meet a member in your travels, whether you know that member or not, greet them kindly. If they need assistance, aid them if you can.

    VII - Read the ethereal boards often and attend in-game meetings for dissemination of Imperial matters. Use Imperial sites and resources of trade for economic gains and growth.

    Communication :
    In game is for ROLED matters.
    ICQ and Party chat is for Out of Character.
    Forums board and Email is for Larger issues.
    mIRC is used for general chat.
    ICQ use and operation is CRITICAL to facilitate help and communication.

    VIII - Understand the structure of the Empire and its general principals (see Description) Ask questions if you are unsure.

    IX - Participate in resource gathering events for the promotion yourself and fellow craftsmen/women. 100 pairs of hands toiling 1 time is so much more efficient than 1 pair 100 times alone.

    X - Maintain patience and have FUN!

    Section 2- Oath of Service, Honor, and the Pursuit of Happiness

    Upon taking a Council position each member must swear the Oath of Service, Honor, and the Pursuit of Happiness. This states that they must act in an Honorable way, Must not leave the guild over petty disputes over petty squabbles, but other situations (RL, Extenuating Circumstances etc.) are means for retiring their post, and the Utmost priority of keeping the plebs in which he is assigned happy and serving PGoH to the best of his ability.

    Article IX- Attire top^

    Section 1- Standard Uniform

    Paragraph i

    The Senator of War wears a red cape, a black kilt, purple half apron, and a blue sash.

    Paragraph ii

    The Imperator wears a black cape, a black kilt, a purple sash, and a purple half apron and wears the Empires Medallion.

    Paragraph iii

    The Centurion wears, a purple cape, a black kilt, a sash of the cohort color, and a purple half apron.

    Paragraph iv

    The Decurion wears black sash, black kilt, black cape and purple half apron

    Paragraph v

    The Knight wears a sash in the color of their cohort, a black kilt, and a purple half apron . .NO CAPE.

    Paragraph vi

    The Squire wears a black doublet, and a purple kilt and purple half apron . .NO CAPE.

    Paragraph vii

    The Legionnaire wears a black doublet and a purple half apron . .NO KILT and NO CAPE.

    Section 2- Non-Legion Ceremonial Uniform

    Paragraph i

    The Emperor wears Black Plate, Scepter of the Empire, Black Kilt, Black Sash, Purple Apron, Black Cloak

    Paragraph ii

    The Magistrate wears Black Plate/Robe, Rune Book, Black Kilt, Red Sash, Purple Apron, Purple Cloak

    Paragraph iii

    The Senator wears White plate, cloak of the house color, purple apron, black kilt, blue sash, black staff

    Paragraph iv

    A statesmen wears Green plate, purple cloak, black kilt, purple apron, green sash, spell book.

    Paragraph v

    A Legate wears a white shirt, black pants, black thigh boots, leather gloves, sash of the house color, kilt of the house color, purple cap, and a tool of trade.

    Paragraph vi

    A citizen wears a white shirt, black pants, black thigh boots, leather gloves, purple apron, purple sash, and a tool of the represented house.

    Section 3- Legion Ceremonial Uniform

    Paragraph i

    The Imperator wears black armor, a black cloak, a purple sash, a black kilt, and a halberd.

    Paragraph ii

    The Decurion wears blue armor, black sash, black kilt, black cape, purple half apron, and a halberd.

    Paragraph iii

    The Legionnaire silver chainmail chest, silver plate arms, silver plate gloves, silver, plate gorget, silver coif, black thigh boots, black doublet, purple apron

    Subsection 3.A - Warlock

    Paragraph i

    The Centurion wears a full golden studded leather suit, a rune book, an orange sash, a purple cape, a black kilt, a purple half apron, sandals, a black wizard's hat.

    Paragraph ii

    The Knight wears a full gray leather suit, a spell book, an orange sash, a black kilt, a purple half apron, sandals, a black wizard's hat.

    Paragraph iii

    The Squire wears a full gray leather suit, a spell book, an orange sash, a purple half apron, sandals, a black wizard's hat.

    Subsection 3.B- Dragoon

    Paragraph i

    The Centurion wears a golden chainmail chest, a golden platemail leggings, a golden platemail arms, a golden platemail gloves, a golden platemail gorget, a golden closed helm, a bardiche, a purple cape, a blood red sash, a black kilt, a purple half apron. Rides a white horse.

    Paragraph ii

    The Knight wears s silver chainmail chest, silver platemail leggings, silver bronze platemail arms, silver platemail gloves, silver platemail gorget, silver closed helm, short spear, blood red sash, black kilt, purple half apron. Rides a lighter brown horse

    Paragraph iii

    The Squire wears a silver chainmail chest, silver platemail leggings, silver bronze platemail arms, silver platemail gloves, silver platemail gorget, silver closed helm, war fork, blood red sash, purple half apron. Rides a darker light brown horse.

    Subsection 3.C- Gladiator

    Paragraph i

    The Centurion wears golden platemail, a blue sash, a purple cape, a black kilt, a purple half apron, a bronze shield, a Viking sword.

    Paragraph ii

    The Knight wears silver platemail, a blue sash, a black kilt, a purple half apron, a katana, a heater shield.

    Paragraph iii

    The Squire wears a platemail suit with the exception of the leggings. Black pants, black thigh boots, blue sash, purple half apron, broadsword, purple kite shield.

    Subsection 3.D- Heran

    Paragraph i

    The Centurion wears a full bronze leather suit, a shepherd's crook, a dark green sash, a purple cape, a black kilt, a purple half apron, purple fur boots, and a deer mask.

    Paragraph ii

    The Knight wears a full copper leather suit, a shepherd's crook, a dark green sash, a black kilt, a purple half apron, purple fur boots, and a bear mask.

    Paragraph iii

    The Squire wears a full copper leather suit, a shepherd's crook, a dark green sash, a purple half apron, purple fur boots, and a leather cap

    Subsection 3.E- Praetorians

    Paragraph i

    The Praetorian Prefect wears black pants, a black shirt, red sandals, a red sash, a red skull cap, katana, metal shield.

    Paragraph ii

    The Praetorian wears black pants, a black shirt, black sandals, a red sash, katana, metal shield.

    Subsection 3.E- Herans (To be developed by Centurion)

    Article X- Awards top^

    Section 1- Description

    There are three levels of awards within the PGoH Empire; Medals, Badges, and Coins Medals represent individual high level awards for "lifestyle" (role-playing) within Empire and realm. Badges represent individual missions within the PGoH Empire. Coins represent an individual achievement or action.

    Section 2- Qualifications

    Medals are the pinnacle of achievement in a particular section of Imperial existence by a citizen of the Purple Guardians of HONOR. There are 2 different classifications of Medals .. Imperial and Deity. The Imperial medal is one covering a section of life within the PGoH Empire and Catskills realm. The Deity medal is one that recognizes achievements inside a house in Senate. All Medals are petitioned by Senators or Olympus to Council of Honor then on to Emperor for final approval.

    Section 3- Medals

    Paragraph i

    The Zeus Medallion is awarded for achievement and mastery of knowledge of ALL GODS of Senate worship including the mastery of techniques for "living" an Imperial subject with respect of GODS and their role relative to the skills to which the said GOD/GODDESS is worshipped . .all in conjunction with a consistent "lifestyle".

    Paragraph ii

    The Legion Arms is awarded for mastery of knowledge in LEGION hierarchy, roles and expectations. Consistent commitment to LEGION command structure and protocols in missions as well as follow through of orders charged . .all in conjunction with a consistent "lifestyle".

    Paragraph iii

    The Senate Citation is awarded for mastery of knowledge in SENATE hierarchy, roles and expectations. Consistent commitment to SENATE events and missions through participation and citizen training . all in conjunction with a consistent "lifestyle".

    Paragraph iv

    The State Recognition is awarded for mastery of knowledge in STATE hierarchy, roles and expectations, procedures and protocols. Consistent commitment to provincial programs, interaction and judicial declarations . all in conjunction with a consistent "lifestyle".

    Paragraph v

    The Medal of HONOR, the most prestigious of all awards, is awarded for consistent commitment to the ideal of HONOR as defined in "Virtues" by Richard Garriot as well as the foundation expanded by the PGoH Empire through the 4 sections of infrastructure. In most, not all, instances the medals of Zeus, Legion, Senate and State are prerequisites.

    Paragraph vi

    The Catskills Commendation is awarded for participation in a realm event sponsored by OSI which said participation is documented in official press or renderings accompanied by a recommendation of achievement from the COUNCIL of HONOR. Renderings are required and will be verified by OLYMPUS and the GODS

    Paragraph vii

    Deity Medals are awarded for consistent commitment to training, participation in house missions and "lifestyle" in worship of a particular GOD/GODDESS within the structure of the PGoH Empire. Senator of house must recommend to COUNCIL of HONOR recipients and Emperor approval.

    Section 4- Badges of Recognition

    Badges of Recognition are awarded for participation in a pre-scheduled guild wide event sponsored by a Senator or Olympus. Individuals of merit must be included in requisition sent in by Senator or Theater Commander (field leader of event) at conclusion and review of said guild wide event.

    Section 5- Coins of Achievement

    Coins of Achievement are awarded for individual specific event success or action, of which the most common are Challenges or Tournament awards. Individual actions that benefit the realm or Empire also will have coins made for recognition and appreciation. Imperial Tinkers will craft these Coins as requested by the Emperor. A Coin can be requested if petitioned by a Senator or Legate and accompanied with any design choices to the Imperial Acquisitions Officer Colin Mor.

    Article XI- Relations top^

    Section 1- Allies

    The Empire of the Purple Guardians of HONOR recognizes the Valor Knights

    Section 2- Adversaries

    Paragraph i

    The Empire of the Purple Guardians of HONOR recognizes the forces led by Lord Blackthorn as enemies level 9.

    These enemies are declared as the Juka Forces, Lord Blackthorn ' s Mechanics and Chaos Lines.

    Paragraph ii

    The Empire of the Purple Guardians of HONOR recognizes the Terrathan Horde at level 9 threat

    Paragraph iii

    The Empire of the Purple Guardians of HONOR recognizes the Ophidian race is currently a level 5 threat..

    Paragraph iv

    The Empire of the Purple Guardians of HONOR recognizes the Undead as enemies level 10.

    Paragraph v

    The Empire of the Purple Guardians of HONOR recognizes the Orcish hordes as a level 6 threat.

    Section 3- Subsidiaries

    The Empire of the Purple Guardians of HONOR reserves the Legionnaires of PGoH, Praetorian Guards of HONOR, Elven Guardians of Honor and the Skullcrusher Orcs guildstones as official subsidiaries.

    The following members of Council, Empress, Emperor, Pater Imperium, and their Magistrates have approved this Codex.

    Senator of Genesis,

    Head of State,

    (acting) Senator of War, Decurion Strider

    Senator of Trades, Doc Vale'

    Senator of Espionage,

    Senator of Arcane,

    Magistrate Quaestor Palatii, Anfalas

    Magistrate Praipositus Sacri

    Magistrate Officarium,

    Pater Imperium, Borg

    Emperor, Kodoz

    Empress, Charlie

    Updated Version From: 29 September 2005